
To Be Human
LIMITED EDITION PRINTS
Voice, Object, and the Architecture of Self
Artist Statement
To Be Human is an immersive augmented reality experience that challenges gender stereotypes by transforming familiar symbols. A single material —white hair— flows through each evolving form: a braid, a mustache, a dress, a tie. These icons of masculinity and femininity are animated in a seamless sequence, revealing how deeply identity is shaped by visual language.
Layered voice-overs subvert expectation. A male voice describes societal ideals of masculinity while feminine-coded imagery appears on screen. In contrast, a female voice speaks over visuals traditionally associated with masculinity. This dissonance between what is seen and what is heard challenges the viewer’s conditioned understanding of gender roles and presentation.
As the piece concludes, the dress turns and is revealed to be a tailored men’s suit on the reverse. The tie remains draped across the garment, no longer a marker of one identity or the other. It becomes both. Or neither.
The final image dissolves. All that remains is the material that binds them, a single strand.
Not male. Not female.
Just human.
Title: "To Be Human"
Dimensions: Custom sizing available
Medium: Graphic Design, Archival Print, Augmented Reality
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